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Jai ChaturvediJai Chaturvedi 

Salesforce1 ---- Unable to access mobile camera

I have written code to access camera from VF page. It is working fine in laptop browser and mobile browser. But when I am trying the same VF page in Salesforce1 app it is not accessing camera.I am using Andriod OS.

I tried 2 approaches, both are not working.

Approach 1: Using <apex:inputFile accept="image/*;capture=camera" />
<apex:page controller="CameraAccess2" standardStylesheets="false" showHeader="false" docType="html-5.0">
    <apex:form >
        Enter File Description
            <apex:inputText value="{!AttachmentName}" />
            <apex:inputFile value="{!attachmentObj.Body}"  accept="image/*;capture=camera" />
            <apex:commandButton  action="{!saveFile}" value="Save File" />
public class CameraAccess{
    public Attachment attachmentObj {get;set;}
    public String AttachmentName {get;set;}
    public CameraAccess() {
        attachmentObj = new Attachment();

    public PageReference saveFile()
        attachmentObj.ParentId = '003J000000wGwBR';
        attachmentObj.Name = AttachmentName +'.jpg';
        insert attachmentObj;
        return new PageReference('/003J000000wGwBR');

Approach 2: Using Javascript WebCam api.​
<apex:page sidebar="false" showHeader="false" standardStylesheets="false">
<apex:includeScript value="{!URLFOR($Resource.jQueryPackageReport, 'package/media/js/jquery-1.11.1.min.js')}"/>

<div  style="background-color:#FFF">
    <div  style="padding-top: 2%;padding-bottom: 1%;">
        <div class="col-md-2 col-md-offset-3" >
            <button class="btn btn-primary" style="margin-top:10px" id="snap" >Capture</button>
            <button class="btn btn-primary" style="margin-top:10px;display:none" id="new">Retake</button>    
            <button class="btn btn-primary" style="margin-top:10px;display:none" id="upload">Upload</button>

        <div >
            <select class="form-control" style="margin-top:10px" id="videoSource"></select>

    <div style="padding-top: 2%;padding-bottom: 1%;" >
        <div align="center">
            <canvas id="canvas" style="display:none;border-radius: 15px;" width="240" height="200"></canvas>
            <video class="myvideo" id="video" autoplay="autoplay" style="border-radius: 15px;"></video> 

    <div id="el_loading" style="display:none;position: fixed;top:0;background-color: #fbfbfb; height:100%;opacity:0.65;width:100%;">
        <div  style="top: 50%; width: 91px;  margin: 20% 47%;"> 
            <img  src="/img/loading.gif" title="Please Wait..."/>

<div  id="myModal1">
    <div style="padding-top: 5%">  
        <div style="background-color: #2AD67B;color: white;border-radius: 7%;">
            <div  style="background-color: #2AD67B;color: white;border-radius: 7%;">
                <button class="close" onclick="hideTheBoxComponent();" style="color:white" type="button">&times;</button>
                <p style="margin-left: 39%;font-size: large;margin-top: 4%;">
                     Image Saved

    function hideTheBoxComponent(){

    function showDialogComponent(){
          "backdrop"  : "static",
          "keyboard"  : true,
          "show"      : true 

    // Put event listeners into place
    window.addEventListener("DOMContentLoaded", function() {

        // Grab elements, create settings, etc.
        var canvas = document.getElementById("canvas"),
            context = canvas.getContext("2d"),
            video = document.getElementById("video"),
            videoObj = { "video": true },
            errBack = function(error) {
                console.log("Video capture error: ", error.code); 

        // Capture Snap Photo
        document.getElementById("snap").addEventListener("click", function() {
            context.drawImage(video, 0, 0, 250, 200);
            // Littel effects

        // Capture New Photo
        document.getElementById("new").addEventListener("click", function() {

    }, false);

    'use strict';

    var videoElement = document.querySelector('video');    
    var videoSelect = document.querySelector('select#videoSource');
    navigator.getUserMedia = navigator.getUserMedia ||
      navigator.webkitGetUserMedia || navigator.mozGetUserMedia;

    function gotSources(sourceInfos) {
      for (var i = 0; i !== sourceInfos.length; ++i) {
        var sourceInfo = sourceInfos[i];
        var option = document.createElement('option');
        option.value = sourceInfo.id;
        if (sourceInfo.kind === 'video') {
          option.text = sourceInfo.label || 'camera ' + (videoSelect.length + 1);
        } else {
          console.log('Some other kind of source: ', sourceInfo);

    if (typeof MediaStreamTrack === 'undefined'){
      alert('This browser does not support MediaStreamTrack.\n\nTry Chrome Canary.');
    } else {

    function successCallback(stream) {
      window.stream = stream; // make stream available to console
      videoElement.src = window.URL.createObjectURL(stream);

    function errorCallback(error){
      console.log('navigator.getUserMedia error: ', error);

    function start(){
      if (!!window.stream) {
        videoElement.src = null;
      var videoSource = videoSelect.value;
      var constraints = {

        video: {
          optional: [{sourceId: videoSource}]
      navigator.getUserMedia(constraints, successCallback, errorCallback);
    videoSelect.onchange = start;

Both are not wokring. Please help. If there is any other way then please share.

I want user to take snapshot from camera and save it on object.
ShashankShashank (Salesforce Developers) 
Please note that this is a known issue and Salesforce R&D is working on it. It can be tracked here: https://success.salesforce.com/issues_view?id=a1p30000000T3MFAA0